9月14日CF常见功能基质

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匿*** 发表于 2022-9-25 08:40:08 | 显示全部楼层 |阅读模式
匿*** 2022-9-25 08:40:08 1867 1 显示全部楼层

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2022年9月14日9时21分52秒
-----------------------------------常见游戏基址-------------------------------------
调试API = GetModuleBaseAddress (“crossfirebase.dll”) + 十六到十(“251D13”)
普通范围 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2865DA8”)
鬼跳基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2ADC168”)
人物基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2A790C8”)
人称基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2A79078”)
早出三秒 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2A790BC”)
队友伤害 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“286776E”)
刷无线电 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2ADB410”)
无限喷漆 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2A9EB64”)
无限榴弹 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“76B544”)
全屏准星 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“22B2154”)
当前状态 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“286722C”)
人物加速 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“957EC9”)
暴走加速 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“18B970”)
游戏状态 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“286722C”)
武器基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2A1A950”)
上帝视角 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“22B2880”)
文本设备 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“28676E8”)
引擎指针 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12FE1A0”)
圣拳护盾 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“162340F”)
枪口去火 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“83E0D1”)
狙击准星 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12CAA4C”)
生化栏框 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“11F10CE”)
踢腿炮[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“11C6A24”)
踢腿炮[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“11C6A2A”)
踢腿炮[3] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“11C6A30”)
准星开关[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8E4FFF”)
准星开关[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12B1999”)
准星开关[3] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“16E89A7”)
是否死亡[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2A792B0”)
是否死亡[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2A792B8”)
jne人名透视 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12048A9”)
jmp人名透视 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12048A5”)
解除视觉限制 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8C3CD8”)
新图僵尸不退 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8EBEEB”)
旧图僵尸不退 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12B8576”)
新图狙击连发 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8CC9E5”)
旧图狙击连发 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“129CB2B”)
普通千倍射速 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8CB9E6”)
挑战千倍射速 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“129BCB9”)
-----------------------------------窗口类型-------------------------------------
窗口宽度 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“3BE3B8”)
窗口高度 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“3BE3C0”)
是否窗口 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2868CA8”)
窗口位置 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2868CAC”)
是否选择 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2868C9C”)
是否应用 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2868CB3”)
-----------------------------------透视类型-------------------------------------
人物透视 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“441F84”)
人物线条 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“441F74”)
幽灵显鬼 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“441F64”)
人物灰色 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“441F56”)
人物高亮 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“441F54”)
手雷特效 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“441F2C”)
-----------------------------------动作类型-------------------------------------
锁定动作 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“9569A6”)
上半身动作 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1FEFBB0”)
下半身动作 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“FFFFFFFE”)
HOOK上半身动作 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“956BAD”)
-----------------------------------不掉血类型-------------------------------------
文本不掉血 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“22ADF88”)
静态不掉血 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2ADC550”)
偏移不掉血 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2AD2338”)
HOOK不掉血 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1A4B60B”)
HOOK掉血修改值 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1EECC80”)
偏移不掉血偏移:708 十六进制:2C4
-----------------------------------无敌包类型-------------------------------------
C4基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2777CD0”)
无敌隐身 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“13F1A15”)
判断地图 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2AD1F80”)
断网瞬移[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“94E1D8”)
断网瞬移[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“15BE4C8”)
解锁下包[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“FFFFFFFE”)
解锁下包[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“FFFFFFFE”)
移动下包[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“94D936”)
移动下包[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“B4D8E6”)
-----------------------------------无视数据类型-------------------------------------
无视投掷 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“10A7D30”)
无视烟雾 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“10A7BEC”)
无视榴弹 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“10A905E”)
无视火球 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“13A2553”)
-----------------------------------70卡频道类型-------------------------------------
解除70频道[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“84D8C9”)
解除70频道[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“84D8A6”)
-----------------------------------武器无后类型-------------------------------------
新版无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“958330”)
新型无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“95833D”)
超级无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“958642”)
狙击无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“9588A5”)
汇编无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“9588C1”)
轻微无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“FFFFFFFE”)
静态无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“22B327A”)
新散弹一点 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8D8B8F”)
旧散弹一点 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12A72F0”)
HOOK静态无后 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“958642”)
-----------------------------------弹道基址类型-------------------------------------
弹道基址[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12AE5E9”)
弹道基址[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12AE5D8”)
弹道基址[3] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12AE5E9”)
弹道基址[4] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12AE5D8”)
弹道基址[5] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“14A141F”)
弹道基址[6] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“14A141F”)
弹道基址[7] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“14A140E”)
弹道基址[8] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“14A140E”)
-----------------------------------模块句柄类型-------------------------------------
手雷穿墙 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“122270”)
子弹穿墙 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“146637”)
全透补丁 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“331948”)
热能防闪 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“220EF2”)
红名追踪 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“144618”)
左键千刀X = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“D3C5D”)
左键千刀Y = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“D3DC5”)
右键快刀 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“D3D4E”)
新图喷漆不消 = GetModuleBaseAddress (“crossfire.exe ”) + 十六到十(“21D3E0”)
旧图喷漆不消 = GetModuleBaseAddress (“crossfire.exe ”) + 十六到十(“21D340”)
-----------------------------------HOOK模块句柄-------------------------------------
子弹速度 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“22B2FD4”)
HOOK范围追踪 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1064E27”)
HOOK范围追踪 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“1064E52”)
HOOK高跳新图 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“FFFFFFFE”)
HOOK高跳老图 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“9FC3A8”)
全能HOOK高跳 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“9556CE”)
-----------------------------------HOOK客户端句柄-------------------------------------
静默高空 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“120006”)
HOOK高空直走 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“123A01”)
HOOK全透补丁 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“1E8C2A”)
汇编高空直走 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“1237F5”)
HOOK秒切秒换 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“D3C61”)
HOOK浮点飞天 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“11FE07”)
-----------------------------------热能客户端句柄-------------------------------------
热能偏移:5741 十六进制:166D
外热热能透视 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“3C8F68”)
内热热能透视 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“3C8098”)
外热热能厚度 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“33C028”)
内热热能厚度 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“33BF7C”)
-----------------------------------绘制类型-------------------------------------
FOV基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2ADBADC”)
FPS基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“30096”)
矩阵基址 = GetModuleBaseAddress (“crossfire.exe”) + 十六到十(“FFFFFFFE”)
玩家数组 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2868D18”)
判断模式 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“2867724”)
模式基址 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“286776E”)
-----------------------------------绘制偏移-------------------------------------
本人ID:649 十六进制:289
OBJECT:656 十六进制:290
敌人生存:9460301 十六进制:905A4D
房间数组:3208 十六进制:C88
怪物血量:97828 十六进制:17E24
本人偏移:152 十六进制:98
骨骼偏移:10464 十六进制:28E0
数组大小:4144 十六进制:1030
玩家阵营:70655 十六进制:113FF
玩家存活:680 十六进制:2A8
玩家数据:232 十六进制:E8
-----------------------------------偏移类型-------------------------------------
地图偏移:1360 十六进制:550
僵尸图标:70656 十六进制:11400
解锁僵尸:26248 十六进制:6688
坐标偏移X:404 十六进制:194
坐标偏移Y:408 十六进制:198
坐标偏移Z:412 十六进制:19C
敌人坐标X:156 十六进制:9C
敌人坐标Y:160 十六进制:A0
敌人坐标Z:164 十六进制:A4
C4计时偏移:4968 十六进制:1368
鼠标偏移[1]:2124 十六进制:84C
鼠标偏移[2]:2124 十六进制:848
踢人提示偏移:23576 十六进制:5C18
电锯一级偏移:752 十六进制:2F0
电锯二级偏移:32 十六进制:20
电锯三级偏移:5904 十六进制:1710
电锯四级偏移:8 十六进制:8
电锯五级偏移:14 十六进制:20
C4总计时偏移:4972 十六进制:136C
子弹加速偏移:4828 十六进制:12DC
高空直走偏移:288 十六进制:120
摔不掉血偏移:5904 十六进制:1710
前后加速偏移:1444 十六进制:5A0
左右加速偏移:1456 十六进制:5B0
静步加速偏移:1444 十六进制:5A4
蹲下加速偏移:1448 十六进制:5A8
后跳加速偏移:1440 十六进制:5A0
闪蹲遁地偏移:5852 十六进制:16DC
零秒拆包偏移:4992 十六进制:1380
洋洋加速偏移:6028 十六进制:178C
人物穿墙偏移[1]:1448 十六进制:16D8
人物穿墙偏移[2]:1448 十六进制:16E0
幽灵不显二级偏移:344 十六进制:158
浮点飞天二级偏移:436 十六进制:1B4
左键一直狙击连发偏移:2212 十六进制:8A4
浮点飞天控制方向偏移:2244 十六进制:8C4
-----------------------------------错误代码基址-------------------------------------
人物加速1_2 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“94E4F0”)
电锯代码14_0[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8DF8C8”)
电锯代码14_0[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8DF8C8”)
电锯代码14_1 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“811347”)
新图子弹加速14_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8113B4”)
旧图子弹加速14_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“811312”)
动作代码19_x = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“89931E”)
秒换子弹19_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8CA37E”)
秒切武器19_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8D7368”)
连发子弹19_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“810B99”)
秒换效验19_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8EB131”)
代码19_3[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“12A5CD5”)
代码19_3[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“129A97B”)
穿墙24_3[1] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“811192”)
穿墙24_3[2] = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“10B9CB4”)
早出三秒24_14 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“94E36E”)
文本不掉血24_16 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“140E378”)
头顶飞天24_17 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8113C7”)
改枪jne28_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“13C6400”)
HOOK改枪28_3 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“81805C”)
武器模型代码31_0 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“81680E”)
文件判断代码31_9 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“81637E”)
武器模型代码31_10 = GetModuleBaseAddress (“cshell_x64.dll”) + 十六到十(“8185E0”)
----------------------------------获取信息----------------------------------
已获取:218 个基址 总耗时:276512 毫秒




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xingx***老用户认证 发表于 2022-12-28 16:21:08 | 显示全部楼层
xingx*** 2022-12-28 16:21:08 显示全部楼层
大佬能在发一下最新的吗,非常感谢
这个家伙很赖,还没有设置签名
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